Back Alley Brawl

Immerse yourself in the world of back alley bare knuckle boxing. Select one of seven lowlife brushers and fight it out in six different environments. This is a game of distancing timing and skill. Running at your opponent and mashing the buttons will just result in a pummeling from your opponent. No extra terrestrial powers or glowing wands will save you. Buy a copy and join the world of back alley louts making their way through rough and tumble world.

 

 

Joe Rilla

Joe Rilla

Joe was the top dog in pro wrestling but still got no respect. Everyone claimed all his wins were choreographed and faked so Joe took to the world of Back Ally Brawling to prove he is the real thing.

Joe Rilla

Biff

Biff was tired doing everything his parents wanted him to do. He quit his ivy league collage, found a pair of blue tights and set out for to prove his manhood in the world of bare knuckle fighting.

Joe Rilla

Bobo

Bobo was adopted by Joe'rilla after he had been orphaned by poachers. Bobo was joe's mascot in the wrestling ring where he picked up some fight moves.Bobo found that he loves a good fight but the wrestling world would not accept him so he took to Back alley brawling where everything goes.

Joe Rilla

Big Red

Big Red was the toughest guy in the lumber camps of the north west. Being tough didn't help when the lumber company laid him off but it sure helps him make a few bucks in the world of Back Alley Brawling.

Joe Rilla

Sittem Stun

Tired of his position as editor of the Wampum Review Sittem Stun donned his tribal attire and set out to make himself a reputation as a great warrior and find himself a bride.

Joe Rilla

Olaf

Olaf was down and out, replaced in his mercant marine by cheaper labour and living in a main street hotel. Living so close to the gutter made it a short step to the life of bare knuckle brawling which was much more profitable than the Swedish merchant marine.



Minimum System Requirements

600MHz Pentium 3 CPU or better
128 MB RAM
32 MB video card with 3D acceleration

200 MB Hard Drive Space

DirectX 8.0

OpenGL 1.2
Windows 2000, Windows XP or Windows Vista

 

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